Here we will attempt to go step by step at texturing a complete 3d building with multilevel interior and roof access in 3d studio max. This building was designed for a game I’m working on in the unity3d game engine.
I dunno, maybe someone might find this helpful, either way enjoy!
If you did happen to find this tutorial informational or helpful in anyway, please let me know below by leaving a comment. As I venture more and more into 3d information sharing, I want to know how my teachings are being received by my viewers before really continue any further down this avenue.